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But if your interest lies instead on diplomacy and big-picture empire management, a simple click of a button will ensure that you need never bother yourself with such menial tasks. From gigantic space behemoths whose weapons can level planets down to the smallest mining ship - you can design the blueprints and manually upgrade them as you unlock new technologies. For instance, every ship in your empire can be custom designed by your own fair hand.
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Almost any part of the game can be automated, meaning you only perform the tasks that you want to. Perhaps the part of Distant Worlds that truly differentiates it from other 4X space games is automation. The cluttered UI and busy screen is the first major hurdle to overcome on your path to galactic dominance It's a game of huge scale and ambition where you are able to build space empires spanning a hundred stars as you war, trade and negotiate with a dozen other races and contend with powerful pirates and mercenaries. Even so, Distant Worlds is a daunting prospect to behold, an act as simple as scrolling the mouse-wheel takes you from the safe embrace of a single star system to a galaxy containing thousands of the buggers. Fans of space simulations are an easier bunch to satisfy than most in this regard, pre-disposed as they are to more complex systems. It's often said that first impressions are everything, that the first moment you set eyes on a game you can tell whether it's going to be for you, from the layout of the UI, to the ease of adapting to the controls and even including the graphics. It also marks the début of the game on Steam and hopefully its introduction to a wider audience – this is a real gem of a game that has passed under the radar for far too long. Distant Worlds: Universe is a gigantic 4x game set in space that combines the original Distant Worlds with all three of its expansions.
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